June 8, 2013

30-Day Angel of Darkness Challenge Day 8: If You Could Change One Thing...?

Even the most ardent Angel of Darkness fans probably have a few things they'd like to see improved. If you could change one thing about the game what would it be and why?


Screenshot from the unfinished training area courtesy of
Katie's Tomb Raider Site.


If you've just started this challenge, feel free to go back and answer previous days' questions. There's no time limit. And if you'd like to participate in past challenges, you're welcome to do that too. Check out the September 2011 and September 2012 challenges in the archives.

10 comments:

  1. Aside from the obvious (fleshing out the story and finishing the planned trilogy), I'd have to say the controls. If the same game had been built using the TR4 engine--or even the Legend engine--I think it would have been brilliant!

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    1. I would also change the controls too, Stella. The mouse was a bit innovating, but it was terribly programmed. To play properly, I always have to deactivate the mouse on the game's settings cuz, I remember when I was a kid, sometimes I would simply touch the mouse, and Lara would start turning around in circles and she wouldn't stop at all. Sometimes, it would also happen after softly touch the mouse...
      But it would be the controls and also the storyline. AoD should be the best game in the whole series, and I hated the fact that the game had an open ending...

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  2. I would have liked it if they had completed the three-part story, with all the potential!

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  3. Although the controls are a very attractive choice, I'm still going with the story, not that it should be altered, but more well explained and refined. I liked the Von Croy diary and the way most info was given (talking to people p.e.) but it could be more thoroughly explained and fully completed (with the rest of the trilogy).

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  4. I'm not sure what I'd change. Not play as Kurtis but only play as Lara? Make the Proto more of a challenge? Finish the game?

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  5. How about Lara having her signature dual pistols in the game!

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  6. ...The thing I would change is that I wish Lara could have the moves right from the beginning of the game. C'mon we've all played Tomb Raider games for over ten years,we know how Lara moves...just sayin'

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  7. ONE thing?

    It would have to be the ridiculous "My LEGS aren't strong enough!" nonsense because it makes no sense.

    The story is the thing I most care about in this game, but fixing it wouldn't be just "one" thing, it would entail an entire re-working of the game and everything in it.

    The "RPG" elements just make the game look silly because they could just have her pulling a lever to open a door (or reveal a hand railing) instead, and it wouldn't be so illogical. To me, having Lara "increase her strength" in such an arbitrary fashion does more than anything else to make the game look amateur and unfinished. I wish it wasn't there.

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  8. Give it the Crystal games controls. One of the reasons I never wanted to play the ore TR's is because of the controls. I started gaming in 2011, so I like my modern controls. So if I had to change one thing, it would be the controls.
    If I can have second and third changes, I would first change the story. I watched a walkthrough to Angel of Darkness to see the plot, and it was bad and unclear. So that would be changed. I would also change the inventory. I'm fine with Lara picking up one or two artifacts and using them, but I don't like dealing with an inventory. I don't want crowbars and money and things like that. Just do it automatically. I would definitely change that.
    If I can have more changes, I'd give Lara duel pistols and update the graphics.
    -GrtGreekBear

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    1. Actually, my second change would be to get rid of the upgrade. I forgot about it, but now I can say I hated that.
      -GrtGreekBear

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