Sunday, August 31, 2014

Lara Croft and the Temple of Osiris Showcased at Gamescom and PAX Prime

Developer Crystal Dynamics showed off the upcoming Guardian of Light sequel Lara Croft and the Temple of Osiris at Gamescom in Cologne earlier this month and PAX Prime in Seattle this week. Visitors got a little hands-on time with the demo, and the developers talked up the game's exciting new features, including two-to-four-player co-op with puzzles that scale up or down depending on the number of players.

This action-packed trailer premiered at Gamescom.


In this interview, also at Gamescom, Temple of Osiris Producer Robert Siwiak talks with Connected Digital World about the game's plot and new features like the Season Pass, which is basically a pre-purchase for all future DLC, including new tombs, weapons, amulets, rings, and costume packs.

Other highlights include the return of both swimming as a game mechanic and Keely Hawes (Legend-Underworld) as the voice of Lara.


And finally, here's a taste of the demo from the floor at PAX Prime. Thanks to IGN for this 4-player co-op footage.


For more info about the game, check out these past blog posts and the Temple of Osiris page on tombraiders.net.

Wednesday, August 13, 2014

Rise of the Tomb Raider Petition Nets 10,000 Signatures in 24 Hours

Yesterday I posted a petition on Change.org urging the Tomb Raider developers to reconsider their exclusive agreement with Microsoft. More than 10,000 fans have signed on so far!

Earlier today at Gamescom Microsoft's Phil Spencer confirmed that the controversial exclusivity deal for Rise of the Tomb Raider "has a duration," though he declined to say how long the timed exclusive will last. Spencer also announced that Rise of the Tomb Raider will be released on Xbox 360, which also bodes well for a possible future PS3 release.

I don't know whether our small effort made a difference in the timing of this announcement, but I'm sure it didn't hurt. Our efforts were mentioned in an article on the PC Gamer website, "Why Rise of the Tomb Raider's exclusivity deal is a prehistoric relic," and the petition gained a lot of traction on social media. Thanks again to everyone who supported us. Please continue to sign and spread the word, and perhaps the developers will think twice before signing future exclusives.

Rise of the Tomb Raider petition

Tuesday, August 12, 2014

Rise of the Tomb Raider Fan Petition for Multi-Platform Release

Earlier today at Gamescom, Crystal Dynamics announced that Rise of the Tomb Raider  will be released exclusively on Xbox One. A follow-up post on the Official Tomb Raider Blog attempted to explain this decision to the fans, but has left many of us feeling angry, baffled, and betrayed. So far it is unclear whether this is a temporary, timed exclusive. The official announcement does not address that point.

I encourage fans to send feedback to Crystal Dynamics by commenting on their blog post and other official social media. Those of us who favor a cross-platform release have started a petition to that end. Please follow this link and sign if you agree: Rise of the Tomb Raider Petition.

As of this writing, we have collected more than 5,000 signatures in less than 12 hours. We realize that our request will not change whatever legal agreements Square Enix and Crystal Dynamics have made with Microsoft, but our hope is that showing clear support for broader release will encourage the developers to reconsider such exclusive arrangements going forward.

Rise of the Tomb Raider petition