Tomb Raider is once again in the spotlight, this time at Comic-Con, which runs through Sunday in sunny San Diego. Last night Gamespot aired a live stream from the show floor, in which convention visitors had a chance to spend some hands-on time with the game, and Crystal Dynamics Global Brand Director Karl Stewart showed off a few previously unseen areas.
Highlights included the introduction of several new NPCs, more combat mechanics, and an extended segment showing exploration, pathfinding, and the mechanics of the "Survival Instinct" help system. I wasn't sure how all this was going to work, but I'm rather digging the RPG elements like experience points and the "salvage" system for item crafting. The scenery is as gorgeous as you'd expect from a Tomb Raider game, and the on-demand help seems subtle and well implemented.
But don't take my word for it. Watch the demo yourself and let me know what you think. Leave a comment below, post on my Facebook page, or send me a tweet @stellalune.
For a complete listing of Tomb Raider events at the con, check the Official Tomb Raider Blog, and bookmark my Tomb Raider SDCC playlist for more videos as they become available.